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inc
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nfserver.hpp
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C/C++ Source or Header
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1996-02-07
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1KB
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49 lines
#ifndef __NFSERVER_HPP_
#define __NFSERVER_HPP_
#include "specs.hpp"
#include "system.h"
#include "netface.hpp"
#include "sock.hpp"
int net_init(int argc, char **argv);
void net_uninit();
void service_net_request();
void wait_min_players();
void server_check();
void remove_client(int client_number);
int net_start();
bFILE *open_nfs_file(char *filename,char *mode);
int net_init(int argc, char **argv);
int NF_open_file(char *filename, char *mode);
long NF_close(int fd);
long NF_read(int fd, void *buf, long size);
long NF_filelength(int fd);
long NF_tell(int fd);
long NF_seek(int fd, long offset);
int NF_set_file_server(net_address *addr);
int request_server_entry();
int server_entry_continue();
void net_reload();
void read_new_views();
int set_file_server(char *name);
int set_file_server(net_address *addr);
int join_remote_game(char *name);
int become_server(char *name);
int get_remote_lsf(net_address *addr, char *filename); // filename should be 256 bytes
void send_local_request(); // sends from *base
int get_inputs_from_server(unsigned char *buf); // return bytes read into buf (will be less than PACKET_MAX_SIZE
int client_number();
extern net_address *net_server;
extern base_memory_struct *base; // points to shm_addr
#endif